Thursday, July 26, 2012

Legacy Macbook Woes

I got the Macbook back in 2006, I believe.  It's pre-C2D and apparently doesn't support 64-bit OSs.  My wife's computer is C2D (mine is Core Duo), so her CPU is 64-bit...the motherboard probably doesn't support 64-bit, though.  I'd try to install Lion on it but she'd kill me.  It took her awhile to get used to Snow Leopard when I upgraded it without her consent (LOL).

So....

http://www.glitch.com/forum/general/11684/#reply-122479:

"The issue I experience with this is that I have one of the first intel core duo macs. This means that the max memory it can handle is 2 gigs. This means that the mac cannot handle running 10.6 even though it has 64-bit capable processors. This means that my mac is stuck at 10.5.8 until it breaks and I am forced to buy a new iMac (a few thousand dollars I do not want to spend until I have to since the iMac still does everything that I need it to). This is not a huge deal for me since I have 2 Windows machines and 1 Linux machine that run Glitch perfectly, but if anyone else has this issue and therefore is unable to use Flash 11, please post here so the devs have a better idea of usage statistics and can make a decision as to wether or not it is worth dedicating resources to allow people to play the game with Flash 10 with the caveat that it may not work right."

Yeah, I'm pretty much stuck in the same situation as the above, although a reply to the above hinted at a workaround:

http://www.glitch.com/forum/general/11684/#reply-122489:

Landar, first off your Mac will run *better* under 10.6 than 10.5, with the same hardware you have right now. I've done that with MacBooks and iMacs of that generation.
Second, almost all the C2D Macs can actually handle 3-and-a-bit gig (it's the usual Intel motherboard limitations) or even four, look up your system at www.everymac.com/systems/by... and click through to the details page.

So, there may be hope after all.  I'll need to look into this.